Buff | Explanation |
 | Advantage | Guaranteed Critical Hit on next attack |
 | Backup Plan | Recover 10% Health Per turn. Revive with 80% Health and 30% TM when defeated. |
 | Bonus Protection | Protection increased |
 | Critical Chance Up | Increases Critical Chance by 25% |
 | Critical Damage Up | Increases Damage by 50% on a critical hit |
 | Critical Immunity | Cannot be critically hit |
 | Damage Immunity | Prevents all damage |
 | Defense Up | Increases Armor and Resistance by 50% |
 | Evasion Up | Dodge increases 15% |
 | Foresight | Evade next attack (if able) |
 | Heal Over Time | Heals at the start of each turn |
 | Health Up | Increases maximum Health by 15% |
 | Master Plan | Grants 100% Turn meter and cooldown reset when special attack used |
 | Offense Up | Increase Physical and Special attacks by 50% |
 | Potency Up | Increases potency by 50% |
 | Retribution | Counter attack |
 | Speed Up | Increase speed by 25% |
 | Stealth | Cannot be targeted |
 | Taunt | Force enemies to attack this character |
 | Tenacity Up | Resist all negative status effects |
 | Valor | Grant Endurance 20% TM and reduce its ultimate ability's cooldown by 1. |
Debuff | Explanation |
 | Ability Block | Prevents the usage of special attacks. Passive abilities still work |
 | Buff Immunity | Prevents the toon from gaining buffs |
 | Burning | Deals damage over time and minimizes chance to evaid |
 | Critical Chance Down | 25% reduction in chance to crit |
 | Damage Over Time | Deals 5% of the characters max health at the start of their turn (reduced for raids) |
 | Daze | Cannot counter, assist or gain bonus turn meter |
 | Deathmark | Character taunts and will lose 50% of their max health when hit |
 | Defense Down | Decreases Armor and Resistance by 50% |
 | Evasion Down | Reduces dodge chance by 25% |
 | Expose | Characters takes extra damage on next hit equal to 20% of their max health (reduced for raids) |
 | Fracture | Speed set to 0. Cannot gain buffs, bonus attacks or bonus turn meter |
 | Healing Immunity | Character cannot gain health or protection (except by Barris) |
 | Health Down | Reduce max health by 20% |
 | Offense Down | Decrease Physical and Special attacks by 50% |
 | Shock | Character cannot heal, gain buffs or gain bonus turn meter |
 | Speed Down | Reduce speed by 25% |
 | Stagger | Remove 100% turn meter when hit |
 | Stun | Skip next turn |
 | Target Lock | Allows ships to apply extra detrimental effects |
 | Tenacity Down | Minimizes chance to resist negative status effects |
 | Thermal Detonator | Will explode eventually and cause damage |