Buff | Explanation |
| Advantage | Guaranteed Critical Hit on next attack |
| Backup Plan | Recover 10% Health Per turn. Revive with 80% Health and 30% TM when defeated. |
| Bonus Protection | Protection increased |
| Critical Chance Up | Increases Critical Chance by 25% |
| Critical Damage Up | Increases Damage by 50% on a critical hit |
| Critical Immunity | Cannot be critically hit |
| Damage Immunity | Prevents all damage |
| Defense Up | Increases Armor and Resistance by 50% |
| Evasion Up | Dodge increases 15% |
| Foresight | Evade next attack (if able) |
| Heal Over Time | Heals at the start of each turn |
| Health Up | Increases maximum Health by 15% |
| Master Plan | Grants 100% Turn meter and cooldown reset when special attack used |
| Offense Up | Increase Physical and Special attacks by 50% |
| Potency Up | Increases potency by 50% |
| Retribution | Counter attack |
| Speed Up | Increase speed by 25% |
| Stealth | Cannot be targeted |
| Taunt | Force enemies to attack this character |
| Tenacity Up | Resist all negative status effects |
| Valor | Grant Endurance 20% TM and reduce its ultimate ability's cooldown by 1. |
Debuff | Explanation |
| Ability Block | Prevents the usage of special attacks. Passive abilities still work |
| Buff Immunity | Prevents the toon from gaining buffs |
| Burning | Deals damage over time and minimizes chance to evaid |
| Critical Chance Down | 25% reduction in chance to crit |
| Damage Over Time | Deals 5% of the characters max health at the start of their turn (reduced for raids) |
| Daze | Cannot counter, assist or gain bonus turn meter |
| Deathmark | Character taunts and will lose 50% of their max health when hit |
| Defense Down | Decreases Armor and Resistance by 50% |
| Evasion Down | Reduces dodge chance by 25% |
| Expose | Characters takes extra damage on next hit equal to 20% of their max health (reduced for raids) |
| Fracture | Speed set to 0. Cannot gain buffs, bonus attacks or bonus turn meter |
| Healing Immunity | Character cannot gain health or protection (except by Barris) |
| Health Down | Reduce max health by 20% |
| Offense Down | Decrease Physical and Special attacks by 50% |
| Shock | Character cannot heal, gain buffs or gain bonus turn meter |
| Speed Down | Reduce speed by 25% |
| Stagger | Remove 100% turn meter when hit |
| Stun | Skip next turn |
| Target Lock | Allows ships to apply extra detrimental effects |
| Tenacity Down | Minimizes chance to resist negative status effects |
| Thermal Detonator | Will explode eventually and cause damage |